แก๊สท์ (Ghast)

Medium Undead, Chaotic Evil

AC 13    Initiative +3 (13)

HP 36 (8d8)

Speed 30 ft.

    Mod Save
STR 16 +3 +3
DEX 17 +3 +3
CON 10 +0 +0
    Mod Save
INT 11 +0 +0
WIS 10 +0 +2
CHA 8 -1 -1

Resistances Necrotic

Immunities Poison; CharmedExhaustionPoisoned

Senses Darkvision 60 ft., Passive Perception 10

Languages Common

CR 2 (XP 450; PB +2)

Traits

Stench. Constitution Saving Throw: DC 10, any creature that starts its turn in a 5-foot Emanation originating from the ghast. Failure: The target has the Poisoned condition until the start of its next turn. Success: The target is immune to this ghast’s Stench for 24 hours.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 9 (2d8) Necrotic damage.

Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage. If the target is a non-Undead creature, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.