Contents

Chapter 1: The Basics

Chapter 2: Running the Game

Chapter 3: DM’s Toolbox

Chapter 4: Creating Adventures

Chapter 5: Creating Campaigns

Greyhawk

Chapter 6: Cosmology

Chapter 7: Treasure

Magic Items A–Z

Random Magic Items

Chapter 8: Bastions

Appendix A: Lore Glossary

Appendix B: Maps

Appendix C: Tracking Sheets

Credits