Adult Black Dragon
Adult Black Dragon (Adult Black Dragon)
ขนาดมหึมา มังกร, chaotic evil
ระดับการป้องกัน (AC) 19 (natural armor)
ฮิตพอยต์ 195 (17d12 + 85)
ความเร็ว 40 ฟุต, บิน 80 ฟุต, ว่ายน้ำ 40 ฟุต
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23 (+6) | 14 (+2) | 21 (+5) | 14 (+2) | 13 (+1) | 17 (+3) |
ทักษะ การรับรู้ +11, การลอบเร้น +7
ภูมิคุ้มกันต่อความเสียหาย กรด
ประสาทสัมผัส มองเห็นโดยไร้ดวงตา 60 ฟุต, มองเห็นในความมืด 120 ฟุต , การรับรู้ตามธรรมชาติ 21
ภาษา Common, Draconic
ระดับความท้าทาย (Challenge) 14 (11500 XP)
โบนัสความชำนาญ (Proficiency Bonus) +5
คุณลักษณะพิเศษ (Traits)
Amphibious. The dragon can breathe air and water.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
แอ็คชัน (Actions)
Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) acid damage.
Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.
Frightful Presence. Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.
Acid Breath (Recharge 5–6). The dragon exhales acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one.
แอ็คชันในตำนาน (Legendary Actions)
The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.